The Sixth Sin
The voice helping you escape is one of the six things trapped in here with you.

About this game
In 1996, thirty-two children were found dead in their beds in a single night at St. Adela's Orphanage on Blackmoor Hill. No fire. No wounds. No forced entry. Three separate investigations closed with the same words: cause undetermined. Thirty years later, Mary is dead. She left behind a box, a letter, and one request: take it back to the orphanage. Stephen does. The doors lock behind him. A voice comes through an old radio. It knows his name. It knows what happened in this building. It offers to show him the way out — and it is patient, and it is helpful, and it is one of the six things that never left. THE HOOK Father Thomas Ward opened a book on this hill in 1911 and something answered. He bound six demons into six objects and left a warning: one of the six will help you. It tells the truth. It shows you the way. It will never frighten you — because you are already working for it. The voice that tells you to complete the ritual is the voice that most wants the ritual completed. The right question is not "what should I do." The right question is: who told me to do it? GAMEPLAY · Grid-based inventory with real weight — the flashlight, the bat, or the candle you need for the ritual? You will always leave something behind. · Light is a weapon and darkness is an enemy. Ghost children cannot be hit; only the flashlight's ultraviolet mode destroys them. The battery runs out. · No puzzle traps you in a menu. You turn the wall-mounted symbol lock while standing in the room — if something comes up behind you, you turn and run. · Six seals, six rituals. Light the candles in order, trace the sigils by hand. An unfinished ritual does not kill them. It only angers them. · Mirrors are doors. Cross with the right object and you come back — but not as the same person. DETAILS · First-person psychological survival horror, single player · Hand-built 1960s orphanage you learn room by room · Full localisation in 11 languages — every note, letter and radio transmission, not just the menus · Free demo available now on Steam · Early Access release: 25 November 2026 Content warning: gore, child death themes, religious horror, loud sudden audio.
Developer
HappyTech
Release Date
November 25, 2026
Development Status
In DevelopmentGenres
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Developer
HappyTech
Release Date
November 25, 2026